Before downloading a mod
The official Vintage Story Mod DB is the main discovery and distribution site recommended by the community-maintained wiki hosted on the official Vintage Story infrastructure. A popular mod is not automatically safe for your current setup. Read its description, dependencies, side designation, supported game versions, file history, and recent issue reports.
| Check | What to confirm for version 1.22.5 |
|---|---|
| Game compatibility | The selected file lists support for 1.22.5 or a compatible 1.22.x range stated by the author |
| Dependencies | Every required library or companion mod is installed at a compatible version |
| Client/server side | The mod is installed where its Mod DB page says it must run |
| Existing overlap | Another enabled mod does not replace the same mechanics, assets, or registrations |
| World impact | You understand whether removing the mod later could delete blocks, items, entities, or world data |
| Backup | A copy of the affected save exists outside the active save folder |
Do not assume the newest mod file is the correct one. The official troubleshooting guide specifically warns that a newer mod version may target a different game release. The Files tab is the authoritative place to match a mod build to the game version you are actually running.
Install a mod in single-player
- Download the chosen mod file from its official Mod DB page.
- Leave the mod packaged as a
.zipfile unless its author explicitly provides different instructions. The standard installation does not require extracting the archive. - Start Vintage Story and open Mod Manager from the main menu.
- Select Open Mods Folder. This avoids guessing which user-data folder your installation currently uses.
- Copy or move the mod
.zipinto that folder. - Return to Mod Manager and choose Reload Mods, or close and restart the game.
- Confirm that the mod appears and is enabled. Keep the built-in Essentials, Survival, and Creative Mode entries enabled; together they provide the standard game.
- Test the change in a new world or disposable copy before committing a valuable long-running world.
On Windows, the default user mod path is %appdata%\VintagestoryData\Mods. On Linux, the official guide lists ~/.config/VintagestoryData/Mods. Using the Mod Manager’s button is safer when you have customized the data path or moved an installation.
Backups and updates
The official mod guide recommends backing up saves before adding a mod, removing a mod, or updating Vintage Story. Extend that habit to major mod updates as well. A backup should be a separate copy, not merely another file inside the same active save folder.
When updating a mod:
- Stop playing and close the game or server.
- Read the mod’s changelog for migration instructions or breaking changes.
- Back up the world and relevant configuration files.
- Remove the old duplicate archive if the new file uses a different name.
- Install the compatible replacement and confirm that only one active copy remains.
- Load a test copy first and inspect mod-specific blocks, inventories, entities, and recipes.
Troubleshooting checklist
| Symptom | First checks | Safe next action |
|---|---|---|
| Mod does not appear | Wrong Mods path, invalid archive, stale custom modPaths | Open the folder from Mod Manager; if the OS username changed, inspect clientsettings.json and serverconfig.json paths while the game is closed |
| Game fails after an update | Mod does not support 1.22.5 | Disable non-vanilla mods and install versions explicitly compatible with the current game |
| Missing blocks or startup exceptions | Duplicate versions of the same code mod | Search all configured mod paths and keep only the intended copy |
| Crash appears only with several mods | Conflict between two mods | Reproduce in a test world and disable half the set at a time until the responsible mod is isolated |
| World works without mods but not with them | Dependency, version, or load-side mismatch | Check the Mod DB Files tab, dependencies, and client/server requirements |
| Modded server keeps an old file | Cached server-specific mod has the same filename | Leave the server, delete its folder under ModsByServer, then reconnect to download the server set again |
Do conflict testing on a new world or a copy. Enabling and disabling content mods repeatedly in the only copy of a valuable world can remove or remap data and make the original problem harder to diagnose.
Mods in multiplayer
Modern Vintage Story clients create a server-specific folder under ModsByServer when joining a modded server. Server-side or universal mods offered by the server can be downloaded for that server without mixing them into the player’s normal single-player Mods folder. Client-only mods may still require manual installation, depending on the mod and server policy.
Server owners should keep the server, its mods, and connecting clients on compatible versions. Make mod changes while the server is offline, back up the world first, and test the full set locally before reopening a public server. See the Multiplayer guide for data paths, ports, and update safety.
Frequently asked questions
Should I unzip a Vintage Story mod?
Usually no. The official installation guide says most mods are downloaded as .zip files and should be placed directly in the Mods folder.
Can a mod for an older release work on 1.22.5?
Possibly, but do not guess. Use the compatibility information on the mod’s Files tab and any instructions from its author.
Why are Essentials, Survival, and Creative Mode listed as mods?
Vintage Story builds its standard game through its own mod system. Those three entries are the vanilla game and should normally remain enabled.
How do I find the mod causing a crash?
Create a repeatable test in a new world or copied save, disable half of the non-vanilla mods, and continue halving the suspected group. This binary-search approach is much faster than testing one large list at random.
Related Guides
Public Sources
- Official Vintage Story Mod DB
- Community-maintained wiki, officially hosted: Adding mods
- Community-maintained wiki, officially hosted: Troubleshooting Mods
- Community-maintained wiki, officially hosted: Mod Packaging
- Community-maintained wiki, officially hosted: Dedicated Server
- Official v1.22.4/5 stable patch announcement
